Game Design Library is a hand-curated, catalogued collection of game design links. Learn more
https://www.youtube.com/watch?v=4AEKbBF3URE
health first-person shooters Doom 2016 Call of Duty Dark Souls
Games use different health systems, including: discrete health generated by health packs; regenerating health, which makes games more intense; persistent health, which makes every encounter important; hybrid systems; Yoshi's Island, where the game changes entirely when you get hurt; and others. There are many interesting systems and possibilities.
https://www.youtube.com/watch?v=H4kbJObhcHw
game analysis Call of Duty Mario Kart Pyre
Games contain both positive feedback loops (winners win more, losers lose more) and negative loops (winners get disadvantaged, losers get advantaged). Positive loops accelerate the game but may alienate low-skill players, while negative loops give weaker players a winning chance but may frustrate stronger players. Plus, some tips to minimize the drawbacks.