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https://www.reddit.com/r/gamedesign/comments/kpwtkn/mitigating_complexity_and_toxicity_a_look_at/
A look at Leage of Legends and how to reduce community toxicity in it, and in MOBAs in general, by changing the game design. Add opportunities to learn rules, make rules self-describing, speed up game, reduce the impact of a single bad player, and more.