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2 items tagged with reference

Match Game Mechanics: An exhaustive survey

https://www.gamedeveloper.com/design/match-game-mechanics-an-exhaustive-survey

match-3 reference mechanics

A thorough analysis of all the fundamentally different types of mechanics in Match-3 games: topology (grid shape and size), player actions, match conditions, gravity, block spawning, and auto-match.

Scroll Back: The Theory and Practice of Cameras in Side-Scrollers

https://www.gamedeveloper.com/design/scroll-back-the-theory-and-practice-of-cameras-in-side-scrollers

camera visuals reference

A thorough reference of several different styles of cameras in 2D games, and how they work. Covers scrolling, attention, smoothing, snapping, framing, multi-focus, camera shake, and more.