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https://www.fortressofdoors.com/oil-it-or-spoil-it/
game analysis final fantasy Dragons Quest x-com oil
We often talk about game juice as cascading actions in response to user input, but what about oil? 'Oiling' a game to remove user pain can drastically improve it. Examples from Dragons Quest, Final Fantasty I, and X-COM illustrate pain-points and their solutions.