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4 items tagged with CRPG

Number Punchers: How Final Fantasy and Dragon Quest handle combat math

https://www.gamedeveloper.com/design/number-punchers-how-i-final-fantasy-i-and-i-dragon-quest-i-handle-combat-math

RPG CRPG JRPG formulas Dragons Quest final fantasy

A look at how Final Fantasy and Dragon's Quest calculate damage, and how that affects everything from keeping monsters in play to character growth. Includes some useful questions to ask yourself when developing your own formulas.

RPG Design: Staying Classy

http://rampantgames.com/blog/?p=3723

RPG CRPG classes

A detailed look at the trade-offs - pros and cons - of class-based systems vs. skill-based systems. Simplicity for new players, restricting or balancing content, power fantasy, imbalance and unviable builds, and more.

RPG Design: Do You Wanna Have Skillz or Have Some Class?

http://rampantgames.com/blog/?p=3720

RPG CRPG roguelike classes

A brief definition of and look at games that use classes with fixed skills, free selection of skills, and hybrid options, with some of the pros and cons of each approach .

Game Design in Open-World

https://www.deengames.com/blog/2018/game-design-in-open-world.html

open world RPG JRPG CRPG

Open world games are difficult to design because you don't know where the player will go. Two solutions to the player-power vs. world-power difficulty: scale monster levels, or scale the player characters' levels.